Style2Paints Research → [Wang et al. 2020]
Learning to Cartoonize Using White-box Cartoon Representations

Computer Vision and Pattern Recognition (CVPR), June 2020

Xinrui Wang and Jinze Yu
Example of image cartoonization with our method: left is a frame in the animation "Garden of words", right is a real-world photo processed by our proposed method.
Abstract

This paper presents an approach for image cartooniza- tion. By observing the cartoon painting behavior and consulting artists, we propose to separately identify three white-box representations from images: the surface rep- resentation that contains a smooth surface of cartoon im- ages, the structure representation that refers to the sparse color-blocks and flatten global content in the celluloid style workflow, and the texture representation that reflects high- frequency texture, contours, and details in cartoon im- ages. A Generative Adversarial Network (GAN) framework is used to learn the extracted representations and to car- toonize images.
The learning objectives of our method are separately based on each extracted representations, making our frame- work controllable and adjustable. This enables our ap- proach to meet artists’ requirements in different styles and diverse use cases. Qualitative comparisons and quanti- tative analyses, as well as user studies, have been con- ducted to validate the effectiveness of this approach, and our method outperforms previous methods in all compar- isons. Finally, the ablation study demonstrates the influence of each component in our framework.
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Citation

Xinrui Wang and Jinze Yu
"Learning to Cartoonize Using White-box Cartoon Representations."
IEEE Conference on Computer Vision and Pattern Recognition, June 2020.